Guide to High School Computer Science
  • 💻Introduction
    • windows & Python Development
    • macOS & Python Development
    • Visual Studio Code Settings
    • Set up Github
    • Author Page
  • 🧠Prerequisite Skills
    • Keyboard Typing
    • Files & Directories
    • Use of Command Line
    • Git & GitHub
    • Markdown
    • Starting Your Python Project
  • 🐍Python Programming
    • 🍎Python Basics
      • What is Python?
      • Procedural Programming & Programming Paradigms
      • String Formatting
      • Data Types
      • Input & Output to Console
      • Working with Numbers
      • Useful Built-in Functions
      • Math & Random Module
      • Boolean Data Object
      • Comparison, Logical, and Membership Operators
      • If Statements
      • Binary Decisions
      • Multiple Decisions
      • Nested Conditions
      • [EXTRA] Bitwise Operators
      • [EXTRA] Python Style Guide
    • ⏮️Iterations
      • Introduction to While Loops
      • Infinite Loop
      • Controlling Your While Loops
      • Introduction to For Loops
      • For Loops w/ Numeric Sequences
      • For Loops w/ Strings & Lists
      • Iterable Functions w/ For Loops
    • 📦Collections
      • Strings
        • String Basics
        • String Indexing
        • String Slicing
        • String Operators & Functions
        • Basic String Methods
        • String Methods Extended
        • String Methods Document
      • Tuples & Lists
        • Tuples
        • List Basics
        • List are Mutable
        • Adding Items to a List
        • Removing Items from a List
        • Search & Reverse a List
        • List Comprehension
        • List Methods Document
      • Sets
      • Dictionary
      • How to Store Multiple Data Items
    • 💡Defining Functions
      • Functions
      • print() vs return
      • Pre-determined Arguments
      • Nested Functions
      • Map & Filter
      • [Extra] Dynamic Arguments
    • 💾File I/O
      • How to Save Text to an External File
      • Reading CSV in Python
      • Reading JSON in Python
    • 🔨Basic Python Projects
      • Basic Calculator
        • Improving the calculator
        • Exercise Set 1
        • Exercise Set 2
        • 💎Streamlit Application #1
      • Basic Password Generator
        • Exercise Set 3
        • Exercises Related to Math
        • 💎Streamlit Application #2
      • A To-Do Task List
    • ⏳Introduction to Algorithmic Thinking
      • Big-O Notation
      • Basic Algorithms
        • Linear Search
        • Binary Search
        • Basic Sorting Algorithms
      • Recursion
      • Brute Force Algorithms
      • Greedy Algorithm
        • Time on Task (CCC 2013 J4)
        • Dijkstra’s Algorithm
      • Divide and Conquer
        • Merge Sort
      • Dynamic Programming
    • 🤯Object Oriented Programming
      • Class & Objects (Definitions)
      • OOP in Python
      • Encapsulation
      • Polymorphism
      • Inheritance & Overriding
      • Override Magic Methods
      • Case Study: 2D Vectors
      • Case Study: Deck of Cards
      • Exercise
      • Abstract Data Types
      • Case Study: Static 1D Array From Java
    • Competitive Programming
      • Is This Sum Possible?
        • Is the dataset sorted?
        • Searching for a value
        • Determine if the difference between an integer from the array and the target value exists
        • Sorting Algorithms
        • Using Two Pointers
      • Two Sum - LeetCode
        • Generate all possible pairs of values
        • Subtract each value from the target, see if the difference exists in the list
      • Longest Common Prefix - LeetCode
        • Compare all possible prefixes
        • Create the longest common prefix with the direct neighbour
      • Length of Last Word - LeetCode
        • Compare all possible prefixes
      • Where can I go from one point to another?
      • Sample Outline
    • IB Recipe Book
  • 💾Python & Databases
    • Intro to Databases & Data Modeling
      • Common Data Types in SQL
      • Introduction to ERDs
      • Primary Keys and Foreign Keys
      • Database Normalization
    • What is SQL?
      • Getting Started
      • SELECT Queries
        • Selection with Conditions
        • Selection with Fuzziness
        • Selection and Sorting in Order
        • Selection without Duplicates
        • Selection with Limited Number of Outputs
      • AGGREGATE Queries
        • Counting Rows
        • Sum, Average, Min/Max Queries
        • Working with Aggregate Queries
        • Power of using Groups
        • Exercise
      • Interacting with Multiple Table
      • Inserting Data
      • External Resource
  • ☕Java Essentials
    • Basics
      • Starting Java
      • Data & Variables
      • Handling User Inputs & Type Conversion
      • Arithmetic
      • IPO Model
      • Basic Built-in Methods
      • Exercise Questions
    • Conditionals
      • Boolean Operators
      • Compare Strings
      • If Statements
      • If Else Statements
      • Making Multiple Decisions
      • Using Switch
      • Flowchart Symbols
      • Exercise Questions
    • Iterations
      • While Loops
      • For Loop
      • Exercises
    • Java Type Casting
    • Strings
      • Common String Practices
      • String Formatting
      • Java Special Characters
    • Collection
      • Arrays
      • For Each Loop
      • ArrayList
      • Exercise Questions
    • Static Methods
      • (Aside) Clearing your Console
    • Randomness in Java
    • Delayed Output in Java
    • Java Output Formatting
    • Java Style Guide
  • 🛠️JavaScript Programming
    • Our Programming Editor & Workflow
      • Hello, world!
      • Commenting & Variables
      • Data in JavaScript
      • Operators
      • String Formatting
      • Getting User Input
    • JavaScript Exercise Set 1
    • Making Decisions
      • Comparing Values
      • Combining Boolean Comparisons
      • Creating Branches
    • JavaScript Exercise Set 2
    • While Loops
      • Infinite While Loop
      • While Loops and Numbers
      • While Loops and Flags
      • While loops w/ Strings
    • JavaScript Exercise Set 3
    • Subprograms & Functions
      • Creating a Function in JavaScript
      • Function with Input and Assignable Output
    • JavaScript Exercise Set 4
  • 💾Topics in CS
    • Computer Environments & Systems
      • Computer Components
        • In-depth Explanations
      • File Maintenance
      • Computer & Safety
      • Software Development
      • Bits & Binary
    • Careers related to Computer Science
    • Postsecondary Opportunities
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On this page
  • How to Generate Randomness in Java
  • Overview
  • Setting up your code
  • Available Methods
  • Example 1: Heads or Tails.
  • Example 2: Generating Random Decimals
  • Example 3: Choosing a random item from an ArrayList
  1. Java Essentials

Randomness in Java

Previous(Aside) Clearing your ConsoleNextDelayed Output in Java

Last updated 1 year ago

In computer programming, true randomness is challenging to achieve because computers are fundamentally deterministic machines. Pseudorandom number generators (PRNGs) are used to simulate randomness by generating sequences of numbers that exhibit statistical properties similar to those of truly random sequences. The key distinction is that PRNGs are deterministic algorithms, meaning that the same initial state (seed) will produce the same sequence of numbers.

How to Generate Randomness in Java

Overview

  1. Import the Random library class

  2. Create a Random object

  3. Use the Random object's built-in methods

Setting up your code

import java.util.Random; // import Random Library/Class

class Main {
    public static void main(String[] arg) {
        Random rand = new Random();
        
        rand.nextBoolean(); // .nextBoolean() generates either True or False at almost equal probability
        rand.nextDouble(); // .nextDouble() generates a random number from 0.0 (inclusive) to 1.0 (exclusive)
        
        int upperBound = 100;
        rand.nextInt(upperBound); // .nextInt(int upperBound) generates a random integer from 0 (inclusive) to upperBound (exclusive)
    }
}

Available Methods

.nextBoolean() generates either True or False at almost equal probability

.nextDouble() generates a random number from 0.0 (inclusive) to 1.0 (exclusive)

.nextInt(int upperBound) generates a random integer from 0 (inclusive) to upperBound (exclusive)

Example 1: Heads or Tails.

// Example 1: Heads or Tails?
boolean coin = rand.nextBoolean(); // let heads be true; let tails be false
// using .nextBoolean(); to generate random true or false
        
if (coin) {
    System.out.println("The coin shows head.");
}
else {
    System.out.println("The coin shows tail.");
}

This code assigns variable coin to contain either true or false at every run of the program. True will dictate to the coin showing head; False will dictate to the coin showing tail.

Example 2: Generating Random Decimals

// Example 2: Generating 4 random decimals;
for (int i=0; i<4; i++) {
    double num = rand.nextDouble();
    // using .nextDouble(); to generate random decimal
    System.out.println("Random Decimal: " + num);
}

This code is using rand.nextDouble() and assigns it to variable num. Everytime the random method is executed, it updates the variable with a new number from 0.0 to 1.0 (exclusively).

Example 3: Choosing a random item from an ArrayList

ArrayList<String> fruits = new ArrayList<String>();
fruits.add("Watermelon");
fruits.add("Grapes");
fruits.add("HoneyDew");
fruits.add("Blueberry");
fruits.add("Strawberry");
fruits.add("Orange");
fruits.add("Banana");
System.out.println("Our fruits: " + fruits);

String rand_fruit = fruits.get(rand.nextInt(fruits.size()));
System.out.println("Random Fruit: " + rand_fruit);

This code utilizes random integers to help grab a random item from an ArrayList.

  • The ArrayList called fruits contains 7 items. Therefore, fruits.size() returns 7.

  • rand.nextInt() can only generate an integer from 0 to the given integer parameter. Therefore, it can only generate 0, 1, 2, 3, 4, 5, 6 in this situation given the size of the ArrayList as its parameter.

  • fruits.get(int i) is an access method that returns an item located at the parameter index of i. In this situation, it will grab a fruit at a randomly generated index of: 0, 1, 2, 3, 4, 5, 6

More can be found .

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